Dog Training
Fun: Comics
Fun: Comics: Defunct
Fun: Humor
Fun: Movies
Games: Asheron's Call 2
Games: Blogs
Games: City of Heroes
Games: Computer RPG
Games: Dark Age of Camelot
Games: Dark Age of Camelot: Forums
Games: Design
Games: Emulators: DAOC
Games: Emulators: News
Games: Emulators: UO
Games: Everquest
Games: Everquest 2
Games: Guild Wars
Games: Horizons
Games: Lord of the Rings Online
Games: News
Games: Web
Games: World of Warcraft
House Hunting: Cincinnati
House Hunting: Seattle
House Hunting: Raleigh
News: Blogs
Programming: C
Programming: C#
Programming: Database
Programming: Design and Algorithms
Programming: Editors and Environments
Programming: Java
Programming: Java: DTDs and Specs
Programming: Java: JDBC
Programming: Java: Libraries
Programming: Java: WebSphere
Programming: Libraries: 3D
Programming: Palm
Programming: Python
Programming: Source and Project Control
UNIX: Replacing Windows
Unclassified Links

Antipatterns Catalog
Bad patterns...very very bad.
BSP Tree introduction
Binary Space Partition tree concepts.
Extreme Programming Wiki
Roadmap, capturing events in the history of extreme programming as well as process.
GOF Patterns
Intelligent Pathfinding
Bryan Stout. GamaSutra article.
J2EE Patterns
Includes a link to Core Patterns.
Online Pattern Catalog
List of pattern links.
Pathfinding archive
Ancient newsgroup posts on Pathfinding.
Pathfinding links
A* and D* links.
Programming Pearls
Jon Bently's take on the mix between software engineering, intuition, and creativity.
Spatial R-Tree structures in MySQL
Jeremy Zawodny's blog.

To edit, login:   Password: